13.1.1 → 13.3.1
− Dealing magic damage applies 25% Grievous Wounds to champions for 3 seconds.
+ Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.
− When spotted by an enemy Ward, reveal traps and disable Wards around you. Your Attacks instantly kill revealed traps and do triple damage to Wards.
+ When spotted by an enemy Ward, reveal traps and disable Wards around you. Your Attacks do increased damage to Wards.
− Dealing physical damage applies 25% Grievous Wounds to enemy champions for 3 seconds. Consecutive attacks to that enemy enhances this effect to 40% Grievous Wounds against them until the effect is allowed to elapse.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
− Dealing physical damage applies 25% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 40% Grievous Wounds.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
− If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
+ If you have at least 40% Critical Strike Chance, gain35% Critical Strike Damage.
− Deal damage to nearby enemies. Restore Health for each champion hit.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Deal damage to nearby enemies. Restore Health for each champion hit.Mythic Passive: Grants all other Legendary items Health and Ability Haste.
− Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 20 non-ultimate Ability Haste and heal for 2% of your max Health every 3 seconds, increased by up to 100% based on that champion's missing Health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
+ Upon casting your Ultimate you Transcend, increasing your Max Health. While Transcended you and allies heal over time.Mythic Passive: Grants all other Legendary items Health.
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 0 magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
+ For each second in champion combat gain a stack granting Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage, healing yourself, and increasing your bonus resist until end of combat.Mythic Passive: Grants all other Legendary items Armor and Magic Resist.
− When struck by an Attack, deal damage to the attacker and apply 25% Grievous Wounds if they are a champion. Immobilizing enemy champions also applies 40% Grievous Wounds.
+ When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.
− If you have at least 60% Critical Strike Chance, your Attacks reduce your non-Ultimate Ability cooldowns.
+ If you have at least 40% Critical Strike Chance, your Attacks reduce your non-Ultimate Ability cooldowns.
− Dealing magic damage applies 25% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 40% Grievous Wounds.
+ Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
− Deal damage to nearby enemies. Restore Health for each champion hit.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Deal damage to nearby enemies. Restore Health for each champion hit.Mythic Passive: Grants all other Legendary items Health and Ability Haste.
− Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 20 non-ultimate Ability Haste and heal for 2% of your max Health every 3 seconds, increased by up to 100% based on that champion's missing Health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
+ Upon casting your Ultimate you Transcend, increasing your Max Health. While Transcended you and allies heal over time.Mythic Passive: Grants all other Legendary items Health.
− Dealing physical damage applies 25% Grievous Wounds to champions for 3 seconds.
+ Dealing physical damage applies 40% Grievous Wounds to champions for 3 seconds.
− When struck by an Attack, deal damage to the attacker and apply 25% Grievous Wounds if they are a champion.
+ When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.
− Dealing magic damage applies 25% Grievous Wounds to champions for 3 seconds. Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 40% Grievous Wounds.
+ Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 0 magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
+ For each second in champion combat gain a stack granting Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage, healing yourself, and increasing your bonus resist until end of combat.Mythic Passive: Grants all other Legendary items Armor and Magic Resist.
Alistar
Amumu
Annie
Ashe
AurelionSol
Braum
Caitlyn
Ezreal
Fiora
Gangplank
Heimerdinger
JarvanIV
Jhin
Jinx
KSante
Kaisa
Kassadin
Kayle
Kayn
Kindred
Leblanc
LeeSin
Lillia
Lucian
Maokai
MissFortune
Mordekaiser
Nami
Nautilus
Nilah
Orianna
Pyke
Rakan
Rammus
Ryze
Senna
Singed
Sivir
Thresh
Trundle
Twitch
Udyr
Varus
Xayah
Yuumi
Zac
Zed
Zoe