12.10.1 → 12.11.1
− Dealing magic damage applies 30% Grievous Wounds to champions for 3 seconds.
+ Dealing magic damage applies 25% Grievous Wounds to champions for 3 seconds.
− Damaging a champion deals an additional (125 +15% Ability Power) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Damaging a champion deals an additional (125 +15% Ability Power) magic damage and grants you 25% Move Speed for 1.5 seconds (30s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− When struck by an Attack, deal 3 magic damage to the attacker and apply 30% Grievous Wounds for 3 seconds if they are a champion.
+ When struck by an Attack, deal 4 magic damage to the attacker and apply 25% Grievous Wounds for 3 seconds if they are a champion.
− Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power.
+ Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power.
− Immobilizing or Slowing (Melee only) an enemy champion consumes 3% current Mana and grants a Shield for 3 seconds, absorbing 100-200 + 4.5% current Mana damage (8s). The Shield is increased by 80% if more than one enemy is nearby.
+ Immobilizing or Slowing (Melee only) an enemy champion consumes 3% current Mana and grants a Shield for 3 seconds, absorbing 100-180 + 4.5% current Mana damage (8s). The Shield is increased by 80% if more than one enemy is nearby.
− Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power.
+ Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power.
− Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed.
+ Every third Attack deals an additional (50 + 40% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed.
− Dealing physical damage applies 30% Grievous Wounds to champions for 3 seconds.
+ Dealing physical damage applies 25% Grievous Wounds to champions for 3 seconds.
− Dealing physical damage applies 30% Grievous Wounds to enemy champions for 3 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 50% Grievous Wounds against them until the effect is allowed to elapse.
+ Dealing physical damage applies 25% Grievous Wounds to enemy champions for 3 seconds. Dealing 2 consecutive Attacks to an enemy champion enhances this effect to 40% Grievous Wounds against them until the effect is allowed to elapse.
− Curse nearby enemy champions, reducing their Magic Resist by 5 + 1.2% bonus Health (max 25). For each Cursed enemy, gain 7 Magic Resist.
+ Curse nearby enemy champions, reducing their Magic Resist by 5 + 1.2% bonus Health (max 25). For each Cursed enemy, gain 9 Magic Resist.
− Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed.
+ Every third Attack deals an additional (50 + 40% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed.
− Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (160 + 35% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).Mythic Passive: Grants all other Legendary items 4% Armor Penetration
+ Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional {{ Item_Melee_Ranged_Split_C }}% max Health physical damage, grants you 15% Move Speed and a (160 + 35% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).{{ Item_Mythic_Passive }} 4% Armor Penetration
− Upon taking damage that would reduce your Health below 30%, gain a 75% Bonus HP Shield for 3.75 seconds (60s ).
+ Upon taking damage that would reduce your Health below 30%, gain a 70% Bonus HP Shield for 3.75 seconds (60s ).
− Dealing magic damage applies 30% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 50% Grievous Wounds.
+ Dealing magic damage applies 25% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 40% Grievous Wounds.
− When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 30% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 50% Grievous Wounds for 3 seconds.
+ When struck by an Attack, deal (10 + 20% bonus Armor) magic damage to the attacker and apply 25% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 40% Grievous Wounds for 3 seconds.
− remaining damage pool and restore 175% bonus AD in Health over 2 seconds.
+ remaining damage pool and restore 140% bonus AD in Health over 2 seconds.
− After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown).
+ After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as Mana (1.5s cooldown).
− Dealing physical damage applies 30% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 50% Grievous Wounds.
+ Dealing physical damage applies 25% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 40% Grievous Wounds.
− Dealing magic damage applies 30% Grievous Wounds to champions for 3 seconds. Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 50% Grievous Wounds.
+ Dealing magic damage applies 25% Grievous Wounds to champions for 3 seconds. Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 40% Grievous Wounds.
− triggers, gain 12% Omnivamp until the end of combat.
+ triggers, gain 10% Omnivamp until the end of combat.
− Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Dealing damage with Abilities causes enemies to burn for (12.5 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (35s cooldown). Your Attacks instantly kill revealed traps and do triple damage to Wards.
+ When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (40s cooldown). Your Attacks instantly kill revealed traps and do triple damage to Wards.
− Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (20% Base Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (20% Base Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 7 Ability Haste.
− Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Dealing damage with Abilities causes enemies to burn for (12.5 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (160 + 35% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).Mythic Passive: Grants all other Legendary items 4% Armor Penetration
+ Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional {{ Item_Melee_Ranged_Split_C }}% max Health physical damage, grants you 15% Move Speed and a (160 + 35% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).{{ Item_Mythic_Passive }} 4% Armor Penetration
− Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (20% Base Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (20% Base Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 7 Ability Haste.
− After you deal physical damage to a champion, restore 2% max Health over 6 seconds.
+ After you deal physical damage to a champion, restore 1.6% max Health over 6 seconds.
− Damaging a champion deals an additional (125 +15% Ability Power) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Damaging a champion deals an additional (125 +15% Ability Power) magic damage and grants you 25% Move Speed for 1.5 seconds (30s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
Anivia
Caitlyn
Diana
Draven
Fizz
Gragas
Gwen
Irelia
Katarina
Kayle
Kayn
Kindred
Kled
KogMaw
LeeSin
Lillia
MasterYi
MonkeyKing
Nidalee
Nunu
Olaf
Rakan
Renekton
Rengar
Ryze
Samira
Senna
Shen
Singed
Sona
Swain
Sylas
TahmKench
Taliyah
Taric
Tryndamere
Varus
Vayne
Veigar
Vladimir
XinZhao
Yuumi
Zeri