Patch 12.16.1

29 champions changed 12 item changes vs 12.15.1

Champions

Items

12.15.1 12.16.1

Wit's End 3091
description (changed) (changed)
Fray (modified)

− Attacks apply damage On-Hit and grant Move Speed.

+ Attacks apply magic damage On-Hit and grant Move Speed.

description (changed) (changed)
Active - Trinket (modified)

− Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

+ Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

description (changed) (changed)
Awe (modified)

− Gain Ability Haste equal to 1.3% bonus Mana.

+ Gain Ability Haste based on Mana.

Empyrean (modified)

− Restore Health equal to 25% of Mana spent, up to 25-50 (+10% AP) per cast. Toggle abilities can heal up to the same value per second.

+ Restore Health based on Mana spent. Toggle abilities can heal up to the same value per second.

description (changed) (changed)
Awe (modified)

− Gain Ability Haste equal to bonus Mana.

+ Gain Ability Haste equal to bonus Mana.

description (changed) (changed)
Immolate (modified)

− Taking or dealing damage causes you to begin dealing damage per second to nearby enemies (increased against minions and monsters).

+ Taking or dealing damage causes you to begin dealing magic damage per second to nearby enemies (increased against minions and monsters).

description (changed) (changed)
Steeltipped (modified)

− Attacks apply damage On-Hit.

+ Attacks apply physical damage On-Hit.

description (changed) (changed)
Jolt (modified)

− Energized Attacks gain additional damage.

+ Energized Attacks gain additional magic damage.

description (changed) (changed)
Life Steal % 0.1 0.07
description (changed) (changed)
Ability Power 40 50
Redemption 3107
description (changed) (changed)
description (changed) (changed)
Awe (modified)

− Gain bonus Health equal to 8% Total Mana.

+ Gain bonus Health based on Mana.

Everlasting (modified)

− Immobilizing or Slowing (Melee only) an enemy champion consumes 3% current Mana and grants a Shield for 3 seconds, absorbing 100-180 + 4.5% current Mana damage (8s). The Shield is increased by 80% if more than one enemy is nearby.

+ Immobilizing or Slowing an enemy champion consumes current Mana and grants a Shield. The Shield is increased if more than one enemy is nearby.

Muramana 3042
description (changed) (changed)
Shock (modified)

− Attacks against champions deal an additional 1.5% Max Mana physical damage On-Hit. Damaging Abilities against champions deal an additional (3.5% for Melee users | 2.7% for Ranged users) Max Mana + 6% Total AD physical damage.

+ Attacks against champions deal additional physical damage.

Awe (modified)

− Gain bonus Attack Damage equal to 2.5% max Mana.

+ Gain bonus Attack Damage based on Mana.