12.3.1 → 12.4.1
− For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level) magic damage to that enemy.
+ For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level)(+1.5% max Health)(+7.5% Ability Power) magic damage to that enemy.
− Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Damaging a champion deals an additional (125 +15% Ability Power) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.
− Taking damage from Champions and large monsters fills up the Chemtank. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 30% against minions and 200% against jungle monsters).\n\nMythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health.
+ Moving and taking damage from Champions and large monsters fills up the Chemtank. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 30% against minions and 200% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health.
− Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).\n
+ Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).
− Immobilizing or Slowing (Melee only) an enemy champion consumes 3% current Mana and grants a Shield for 3 seconds, absorbing 100-200 + 5% current Mana damage (8s ). The Shield is increased by 80% if more than one enemy is nearby.
+ Immobilizing or Slowing (Melee only) an enemy champion consumes 3% current Mana and grants a Shield for 3 seconds, absorbing 100-200 + 5% current Mana damage (8s). The Shield is increased by 80% if more than one enemy is nearby.
Aatrox
Ahri
Amumu
Blitzcrank
Caitlyn
DrMundo
Illaoi
Janna
Kaisa
Kalista
Lucian
Nami
Neeko
Nunu
Rumble
Sett
Veigar
Xayah
Zeri