14.8.1 → 14.9.1
description (changed) → (changed)
gold (total) 2900 → 2500
gold (base) 2900 → 2500
Health 350 → -
builds_into 8020, 6620, 3050, 6656, 3109, 4629, 8001, 2502, 3065, 3107, 3152, 3119, 3161, 3190, 3222, 4403, 4644, 6617, 6630, 6632 → 3050, 6620, 6656, 3109, 4629, 2502, 3065, 3107, 3152, 3119, 3161, 3190, 3222, 4403, 4644, 6617, 6630, 6632, 8001, 8020
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 45 → 40
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 90 → 95
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 45 → 30
Attack Speed % 0.3 → 0.35
Bring It Down (modified)
− Every third Attack deals additional physical damage. Repeated triggers on the same target increase the damage dealt.
+ Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly.
builds_into 6701, 6700, 3046, 3181, 3142 → 6701, 6700, 3142, 3046, 3181
gold (total) 700 → 500
gold (base) 700 → 500
gold (total) 1000 → 500
gold (base) 1000 → 500
gold (total) 3000 → 2500
gold (base) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 90 → 70
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 150 → -
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 45 → 30
Starlit Grace (modified)
− Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing or shielding based on the original amountMythic Passive: Grants all other Legendary items Heal and Shield Power.
+ Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing or shielding based on the original amount.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 60 → 50
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 60 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
gold (total) 3000 → 3200
gold (base) 575 → 775
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 300
builds_into 3071, 3078, 6630, 6631 → 3071, 3078, 6631, 6630
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
Agricultural Reaper (added)
+ Increases effects of Power Flower by 25%. Gain 100 Move speed for 3s after attacking a plant.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Effect1Amount 45 → -
Effect2Amount 0 → -
Effect4Amount 0 → -
Effect5Amount 6 → -
Effect3Amount 0.4 → -
Effect6Amount 40 → -
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 30 → 35
Magic Resist 30 → 35
Voidborn Resilience (modified)
− For each second in champion combat gain a stack granting Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage, healing yourself, and increasing your bonus resist until end of combat.Mythic Passive: Grants all other Legendary items Armor and Magic Resist.
+ During combat with champions become empowered, increasing your bonus Armor and Magic Resist until end of combat.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 350 → 300
Armor 70 → 60
description (changed) → (changed)
description (changed) → (changed)
gold (base) 1000 → 125
Attack Damage 55 → 60
builds_from 2019, 3133 → 2019, 3133, 1037
description (changed) → (changed)
gold (total) 3000 → 2500
Threefold Strike (removed)
Quicken (added)
+ Basic attacks grant Move Speed.
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage.Mythic Passive: Grants all other Legendary items Attack Damage, Ability Haste, and Move Speed.
+ After using an Ability, your next Attack is enhanced with additional physical damage.
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
Recovery (modified)
− Restores 10 Mana every 5 seconds. If you can't gain mana, restores 3 Health instead.
+ Restores 10 Mana every 5 seconds. If you can't gain mana, restores 0.6 Health instead.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 100 → 80
description (changed) → (changed)
gold (total) 3000 → 2500
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
Inspiring Speech (added)
+ Grants nearby allies Move Speed for a few seconds.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 45
Annul (modified)
− Gain a Spell Shield that blocks the next enemy Ability.
+ (0s)Gain a Spell Shield that blocks the next enemy Ability.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 40
Life Steal % 0.12 → 0.1
Lifeline (modified)
− When taking damage that would reduce you below 30% Health, gain a Shield. In addition, gain Attack Speed.
+ When taking damage that would reduce you below 30% Health, gain a Shield.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 500 → 400
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 333 → 300
Attack Damage 33 → 30
Attack Speed % 0.33 → 0.25
Threefold Strike (removed)
Quicken (added)
+ Basic attacks grant Move Speed.
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage.Mythic Passive: Grants all other Legendary items Attack Damage, Ability Haste, and Move Speed.
+ After using an Ability, your next Attack is enhanced with additional physical damage.
builds_into 2420, 3145, 4642, 4637, 2423, 6656, 3113, 3147, 3802, 3108, 3116, 3124, 3916, 4635, 4630, 4632, 4644 → 2420, 3145, 4642, 4637, 3916, 2423, 6656, 3113, 3147, 3802, 3108, 3116, 3124, 4635, 4630, 4632, 4644
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 350 → 300
Magic Resist 60 → 50
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 40 → 30
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 40 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
Voidborn Resilience (modified)
− For each second in champion combat gain a stack granting Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage, healing yourself, and increasing your bonus resist until end of combat.Mythic Passive: Grants all other Legendary items Armor and Magic Resist.
+ During combat with champions become empowered, increasing your bonus Armor and Magic Resist until end of combat.
description (changed) → (changed)
Safeguard (modified)
− You are Safeguarded, reducing incoming champion damage. Safeguard persists for 2.5 seconds after taking champion damage. Mythic Passive: Grants all other Legendary items Move Speed and Ability Power.
+ You are Safeguarded, reducing incoming champion damage. Safeguard persists for 2.5 seconds after taking champion damage.
description (changed) → (changed)
gold (total) 3000 → 2500
Void Infusion (added)
+ Gain a % of your bonus Health as Ability Power.
Void Corruption (modified)
− For each second damaging enemy champions, deal bonus damage. At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items Omnivamp and Ability Power.
+ For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Speed % 0.55 → 0.45
description (changed) → (changed)
Vow (modified)
− Choose a Nemesis to start building a Vendetta.
+ Choose a Nemesis.
description (changed) → (changed)
gold (total) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 45 → 40
Sepsis (modified)
− Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 900 → 700
Goliath (modified)
− For each 1000 max Health, gain 6% increased size, up to 30%.
+ For each 1000 max Health, gain 3% increased size, up to 30%.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Magic Resist 50 → 40
Attack Damage 65 → 50
tags SpellBlock, Damage → SpellBlock, Damage, LifeSteal, SpellVamp, AbilityHaste
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
Health 300 → 350
Ability Power 30 → 35
description (changed) → (changed)
Soulrend (modified)
− Damaging a champion with Attacks or Abilities deals additional magic damage and grants you Move Speed.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Damaging a champion with Attacks or Abilities deals additional magic damage and grants you Move Speed.
description (changed) → (changed)
description (changed) → (changed)
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.Mythic Passive: Grants all other Legendary items Armor Penetration and Magic Penetration.
+ After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.
description (changed) → (changed)
Lightning Bolt (modified)
− Shocks the target enemy champion, dealing 0 magic damage and slowing them by 40% for 2 seconds (30 second cooldown).
+ Shocks the target enemy champion, dealing 0 magic damage and slowing them by 40% for 2 seconds.
builds_into 3142, 6701, 6693, 6697, 6676, 3131, 4004, 3814, 3179, 6691, 6695 → 3142, 126697, 6701, 6693, 6697, 6676, 3131, 4004, 3814, 3179, 6691, 6695
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 800 → 700
Crit Chance 0.2 → 0.15
builds_into 6653, 4637, 3115, 3116, 3135, 6657 → 6653, 4637, 3135, 3115, 3116, 6657
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
Ability Power 55 → 65
builds_into 2015, 1053, 3094, 2019, 2021, 3133, 6671, 3156, 3004, 3035, 3044, 3051, 3155, 4003, 6690, 3077, 3123, 3134, 6670, 6692 → 2015, 1053, 3094, 2019, 2021, 6670, 3133, 6671, 3004, 3035, 3044, 3051, 3155, 4003, 6690, 3077, 3123, 3134, 6692
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 300
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 45
Ability Power 100 → 90
Lightning Bolt (modified)
− Shocks the target enemy champion, dealing 0 magic damage and slowing them by 40% for 2 seconds (30 second cooldown).
+ Shocks the target enemy champion, dealing 0 magic damage and slowing them by 40% for 2 seconds.
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 40 → -
Attack Speed % 0.4 → 0.5
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 35
Attack Speed % 0.3 → 0.25
Energized (added)
+ Moving and Attacking generates an Energized Attack.
Electroshock (modified)
− Your Energized Attack fires a chain lightning that deals magic damage.
+ Fires chain lightning that bounces to nearby enemies, dealing increased damage to minions.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 40 → 30
builds_into 4637, 3084, 8001, 3075, 3083, 3116, 3143, 6667 → 4637, 3084, 3075, 3083, 3116, 3143, 6667, 8001
description (changed) → (changed)
gold (total) 3000 → 2500
Suffering (added)
+ For each second in combat with enemy champions, gain increased damage.
Torment (modified)
− Dealing damage with Abilities causes enemies to burn over time.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Dealing damage with Abilities causes enemies to burn.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 350 → 300
Armor 50 → 40
Unsinkable (added)
+ The strength of movement slowing effects is reduced.
Shipwrecker (modified)
− While moving, build up Move Speed. Your next Attack discharges built up Move Speed to deal damage. If dealt by a Melee champion at top speed, the Attack also Slows the target.''There's only one way you'll get this armor from me...'' - forgotten namesake
+ While moving, build up Move Speed. Your next Attack discharges built up Move Speed to deal damage. If dealt by a Melee champion at top speed, the Attack also Slows the target.
builds_into 4633, 4636, 3115, 4629, 4005, 3003, 6616, 3118, 3128, 3137, 3165, 4628 → 4633, 4636, 4628, 3115, 4629, 4005, 3003, 6616, 3118, 3128, 3137, 3165
description (changed) → (changed)
gold (total) 3000 → 2500
Eternity (modified)
− Taking damage from champions restores Mana.Casting an ability heals for a % of Mana spent.
+ Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Timeless (modified)
− This item gains Health, Mana and Ability Power every 60 seconds. Upon reaching max stacks, gain a level.
+ After 2 combat rounds, this item gains an additional 0 Ability Power, 0 Health, and 0 Mana, and you gain a level.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 70 → 60
Movement Speed % 0.08 → 0.05
builds_into 3172, 1043, 3091, 3086, 3131, 3006, 3051, 6631, 6670, 6677 → 3172, 1043, 6670, 3091, 3086, 3131, 3006, 3051, 6631, 6677
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 350
Ability Power 70 → 60
builds_into 3071, 6333, 6696, 6693, 6697, 4402, 3004, 3508, 3074, 3161, 3179, 6609, 6610, 6632, 6675, 6691, 6692 → 3071, 6333, 126697, 3156, 6693, 6697, 4402, 3004, 3508, 3074, 3161, 3179, 6691, 6609, 6610, 6632, 6675, 6692, 6696
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 300
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 450 → 400
Magic Resist 55 → 50
builds_into 2020, 3031, 3156, 3153, 6676, 3053, 3039, 3124, 3181, 3139, 3161, 6029, 6035, 6673, 6692, 6695 → 6333, 2020, 3031, 3153, 6676, 3053, 3039, 3124, 3181, 3139, 3161, 6029, 6035, 6673, 6692, 6695
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 50 → 30
Sanctify (modified)
− Healing or Shielding another ally enhances you both, granting Attack Speed and magic damage On-Hit.
+ Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 350
Mana 400 → 350
Ability Power 70 → 60
Eternity (modified)
− Taking damage from champions restores Mana.Casting an ability heals for a % of Mana spent.
+ Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.
Timeless (modified)
− This item gains Health, Mana and Ability Power every 60 seconds. Upon reaching max stacks, gain a level.
+ After 2 combat rounds, this item gains an additional 0 Ability Power, 0 Health, and 0 Mana, and you gain a level.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 40 → 30
description (changed) → (changed)
gold (total) 3000 → 2500
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are Slowed. Your primary target is crippled, applying a 100% stronger slow on them and reducing their damage by 0% against you for 2.5s. (1.5(0s)).Mythic Passive: Grants all other Legendary items 50 Health, 5% Tenacity, and 5% Slow Resist.
+ After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are Slowed.
description (changed) → (changed)
Soulrend (modified)
− Damaging a champion with Attacks or Abilities deals additional magic damage and grants you Move Speed.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Damaging a champion with Attacks or Abilities deals additional magic damage and grants you Move Speed.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 35 → 30
Attack Speed % 0.25 → 0.2
Clawing Shadows (added)
+ (0s)Your first basic attack against a champion Slows them.
Mist's Edge (modified)
− Attacks apply physical damage based off of the target's current Health.
+ Attacks apply an additional enemy current Health physical damage On-Hit.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Magic Resist 55 → 50
Ability Power 90 → 80
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 500 → -
Ability Power 45 → 55
Inspiring Speech (added)
+ Grants nearby allies Move Speed for a few seconds.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 35 → 30
Movement Speed % 0.15 → 0.1
builds_into 4646, 4636, 4645, 6655, 3100, 3152, 4628 → 4646, 4636, 4628, 4645, 6655, 3100, 3152
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 650 → 600
Vow (modified)
− Choose a Nemesis to start building a Vendetta.
+ Choose a Nemesis.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 70 → 60
builds_into 8020, 3091, 2504, 6665, 4401 → 3091, 2504, 6665, 4401, 8020
builds_into 6696, 6694, 6698, 6699 → 6698, 6699, 6694, 6696
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 65 → 55
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 80 → 60
Coordinated Fire (modified)
− Abilities that Slow or Immobilize a champion deal bonus magic damage and marks them. Ally champion damage detonates the mark, dealing additional magic damage and granting you both Move Speed.
+ Slowing or Immobilizing an enemy champion marks them and causes Ally champion to deal bonus damage to them and grant you both Move Speed.
description (changed) → (changed)
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.Mythic Passive: Grants all other Legendary items Armor Penetration and Magic Penetration.
+ After using an Ability, your next Attack is enhanced with additional damage On-Hit. If the target is a champion, also heal.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 50 → 45
Spellblade (modified)
− After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are Slowed. Your primary target is crippled, applying a 100% stronger slow on them and reducing their damage by 0% against you for 2.5s. (1.5(0s)).Mythic Passive: Grants all other Legendary items 50 Health, 5% Tenacity, and 5% Slow Resist.
+ After using an Ability, your next Attack is enhanced with additional damage and creates a frost field for 2s. Enemies that move across the field are Slowed.
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
gold (total) 700 → 500
gold (base) 700 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 500 → 400
Armor 45 → 40
Pledge (modified)
− Designate an ally who is Worthy (60(0s)).
+ Designate an ally who is Worthy.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
Hackshorn (modified)
− Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 350
Attack Damage 55 → 40
Fervor (added)
+ Dealing physical damage grants Move Speed.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 70 → 55
Cleave (modified)
− Attacks and Abilities deal physical damage to other nearby enemies.
+ Attacks deal physical damage to nearby enemies.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Mana 600 → -
Suffering (added)
+ For each second in combat with enemy champions, gain increased damage.
Torment (modified)
− Dealing damage with Abilities causes enemies to burn over time.Mythic Passive: Grants all other Legendary items Ability Haste.
+ Dealing damage with Abilities causes enemies to burn.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 30 → 35
Magic Resist 30 → 35
description (changed) → (changed)
Active - Consume (modified)
− This juice does nothing.For a limited time only, get a free hat with every purchase!
+ This juice does nothing.
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 200 → -
Cinderbloom (modified)
− Damage to champions benefits from additional Magic Penetration based on their current Health. If the target was recently affected by Shields, gain the maximum benefit against that target.
+ Magic damage and true damage critically strikes low Health enemies.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 500 → 450
Armor 50 → 40
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 100 → 80
Affliction (modified)
− Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
+ Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 75 → 65
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 25 → 20
Attack Speed % 0.3 → 0.25
Wrath (modified)
− Attacks apply bonus damage On-Hit. Your Critical Strike Chance is converted into more.
+ Attacks apply bonus damage On-Hit.
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
Wall Walk (modified)
− Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect. (15(0s)).
+ Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect (0s).
description (changed) → (changed)
gold (total) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 45 → 40
Rancor (added)
+ Gain 0 Armor Penetration.
Bitter Cold (modified)
− Damaging Abilities Slow enemies.
+ Damaging Abilities Slow enemies under 50% Health by 30% for 1 second.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 400 → 300
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Speed % 0.4 → 0.3
description (changed) → (changed)
gold (total) 3000 → 2500
Attack Damage 70 → 90
Ever Rising Moon (modified)
− Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals additional damage, grants you Move Speed and a Shield.Mythic Passive: Grants all other Legendary items Armor Penetration and Move Speed.
+ Hitting a champion with 2 separate Attacks or Abilities within 20 seconds deals additional damage, grants you Move Speed and a Shield.
description (changed) → (changed)
Safeguard (modified)
− You are Safeguarded, reducing incoming champion damage. Safeguard persists for 2.5 seconds after taking champion damage. Mythic Passive: Grants all other Legendary items Move Speed and Ability Power.
+ You are Safeguarded, reducing incoming champion damage. Safeguard persists for 2.5 seconds after taking champion damage.
description (changed) → (changed)
gold (base) 500 → 150
Magic Resist 35 → 30
builds_from 1036, 1033 → 1036, 1033, 1036
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 500 → 450
Attack Damage 65 → 55
tags Health, Damage, NonbootsMovement → Health, SpellBlock, Armor, Damage, OnHit, NonbootsMovement
Skipper (added)
+ Every fifth Attack against Champions deals bonus physical damage.
Solo Party (modified)
− While no allied champions are nearby you gain Armor and Magic Resist and Attacks deal increased damage to towers.
+ While no allied champions are within 900 range of you, gain Armor and Magic Resist.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 100 → 90
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Armor 45 → 50
Effect3Amount 30 → 120
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 70 → 55
Soul Anchor (modified)
− Mark your current location. After 5 seconds, return to that location (30(0s)).
+ (0s)Mark your current location. After 5 seconds, return to that location.
description (changed) → (changed)
Wall Walk (modified)
− Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect. (60(0s)).
+ Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect (0s).
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 55 → 45
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 40 → 35
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 450 → 350
Ability Power 70 → 60
Void Infusion (added)
+ Gain a % of your bonus Health as Ability Power.
Void Corruption (modified)
− For each second damaging enemy champions, deal bonus damage. At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items Omnivamp and Ability Power.
+ For each second in combat with enemy champions, deal bonus damage. At maximum strength, gain Omnivamp.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 65 → 55
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 350 → 300
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 60 → 50
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 40
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Puffcap Toxin (modified)
− Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.
+ Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds.
gold (total) 1000 → 500
gold (base) 1000 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 60
Ever Rising Moon (modified)
− Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals additional damage, grants you Move Speed and a Shield.Mythic Passive: Grants all other Legendary items Armor Penetration and Move Speed.
+ Hitting a champion with 2 separate Attacks or Abilities within 2 seconds deals additional damage, grants you Move Speed and a Shield.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Like the Wind (modified)
− Gain 5% Attack Speed On-Hit for 6 seconds, stacking up to 30% Attack Speed.
+ Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 60 → 50
Attack Speed % 0.2 → 0.15
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 80 → 70
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Health 200 → 300
Attack Damage 60 → 40
Focused Will (added)
+ Spell hits grant stacks. Your spells deal increased damage for each stack.
Dragonforce (modified)
− Your Non-Ultimate spells gain (8 (+0.08 per 100 Bonus AD) | 6 (+0.06 per 100 Bonus AD)) Ability Haste, reduced to (4 (+0.04 per 100 Bonus AD) | 3 (+0.03 per 100 Bonus AD))) Ability Haste for Immobilizing spells.
+ Your Non-Ultimate spells gain Ability Haste.
description (changed) → (changed)
description (changed) → (changed)
gold (total) 3000 → 2500
Starlit Grace (modified)
− Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing or shielding based on the original amountMythic Passive: Grants all other Legendary items Heal and Shield Power.
+ Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing or shielding based on the original amount.
description (changed) → (changed)
Voidborn Resilience (modified)
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 0 magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.
+ For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.
description (changed) → (changed)
gold (total) 3000 → 2500
Load (added)
+ Gain a Shot Charge every few seconds.
Fire (added)
+ Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 80 → 65
Spelldance (modified)
− Damaging a champion generates a stack of 2.5% Move Speed every 1.5 seconds for the next 5 seconds up to 10% Move Speed. At 4 stacks, gain an additional 10% Move Speed (20% Move Speed total). Dealing damage refreshes this effect.
+ Damaging an enemy champion with an Ability grants 0 Move Speed for 2s.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Ability Power 60 → 50
Promise (modified)
− Gain 20% of your Promised ally's Ability Power, and grant your Promised ally 20% of your Ability Haste.Champions can only be linked by one Wordless Promise at a time.
+ Gain 20% of your Promised ally's Ability Power, and grant your Promised ally 20% of your Ability Haste.
Promise (modified)
− Make a Promise to an ally (90(0s)).
+ Make a Promise to an ally.
builds_into 3742, 1011, 3071, 6662, 2021, 3012, 3147, 3084, 3053, 2502, 3023, 3044, 3066, 3067, 3211, 3119, 3748, 3801, 6665, 3803, 4401, 4635, 6035, 6609, 6660 → 3742, 1011, 3071, 6662, 2021, 3012, 3147, 3084, 3053, 2502, 3023, 3044, 3066, 3067, 3211, 3119, 3748, 3801, 3803, 6665, 4401, 4635, 6035, 6609, 6660
gold (total) 700 → 500
gold (base) 700 → 500
description (changed) → (changed)
gold (total) 3000 → 2500
Goliath (modified)
− For each 1000 max Health, gain 6% increased size, up to 30%.
+ For each 1000 max Health, gain 3% increased size, up to 30%.
description (changed) → (changed)
gold (total) 2800 → 3100
gold (base) 275 → 700
Magic Resist 50 → 40
Attack Damage 65 → 70
builds_from 1037, 3155, 1036 → 3155, 3133
tags SpellBlock, Damage → SpellBlock, Damage, LifeSteal, SpellVamp, AbilityHaste
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Damage 50 → 40
Life Steal % 0.18 → 0.15
Engorge (modified)
− While above 50% Health, gain additional Attack Damage.
+ While above 70% Health, gain additional Attack Damage.
description (changed) → (changed)
gold (total) 3000 → 2500
gold (base) 3000 → 2500
Attack Speed % 0.2 → 0.3
description (changed) → (changed)
gold (total) 1000 → 500
gold (base) 1000 → 500