15.5.1 → 15.6.1
− On Critical Strike: Apply a bleed, dealing physical damage over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
+ On Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.
+ Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
+ Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.
− Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
+ Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.
− Gain bonus Health equal to 10% of your Item Health (0).
+ Gain bonus Health equal to 12% of your Item Health (0).
− (0s)Your next Ability hit deals % to % current health physical damage over 4 seconds, based on how much more maximum health they have than you.
+ (0s)Your next Ability hit Burns enemies for % to % current Health physical damage over 4 seconds, based on how much more max Health they have than you.
− Dealing damage with an ability grants 40 Energized stacks and triggers Energized Attacks if it is ready.
+ Dealing damage with an ability grants 30 Energized stacks and triggers Energized Attacks if it is ready.
+ (0s)
− Slow nearby enemies.
+ Briefly Slow nearby enemies by 70% for 2 seconds.
− Champion kills grant 100 bonus gold.
+ Champion kills grant 125 bonus gold.
− triggers, it damages nearby enemies and grants 30 gold.
+ triggers, it damages nearby enemies and grants 125 gold.
− Deal up to 22% bonus damage against champions with greater max Health than you.
+ Deal up to 15% bonus damage against champions with greater max Health than you.
− If you have 1500 bonus Health and have not taken damage within 4 seconds, restore Health per second and gain 4% Move Speed.
+ If you have 1350 bonus Health and have not taken damage within 4 seconds, restore Health per second and gain 4% Move Speed.
− Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect (0s).
+ (0s)Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect.
− Healing or Shielding an ally grants you both 45 Ability Power for 4 seconds.
+ Healing or Shielding an ally grants you both 55 Ability Power for 4 seconds.
− Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect (0s).
+ (0s)Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect.
− Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
+ Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.
− Ability damage marks the target, storing 25% of the damage dealt (increased to 30% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
+ Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.
Caitlyn
Corki
Ezreal
Fiora
Garen
Gwen
JarvanIV
Jinx
Kaisa
Karma
Khazix
Lillia
Lucian
MasterYi
Naafiri
Poppy
Singed
Smolder
TwistedFate
XinZhao
Yorick